
We believe that we'll be able to opportunistically address bugs, memory leaks, and crashes while pursuing these targets. So, what about the other glaring bugs such as the champion select black screen, memory leaks, crashing and more? Riot states that: “.In the process of addressing bootstrap time and champ select lock-in time, we're going to be cleaning up and reworking certain fundamental aspects of the client's architecture.

They expect to take around six months to work on this. This is a subreddit devoted to the game League of Legends. The launcher loads forever and often doesn´t load my champ mastery as seen in the screenshot. To combat this, Riot is planning on “rework(ing) how all data is passed through from server to client during champ select”. I had some problems with my League launcher since the new one released since quite some time already but right now it´s really annoying. According to Riot, champ select uses many plugins and Ember apps (even trading champions starts a plugin) and this results in a very laggy client. We can expect this change to happen at the end of spring.


Currently, it takes around 40 seconds to launch the client. They aim for the client to launch in under 15 seconds. For their first target, Riot aims to speed up the load process when starting the client.
